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Posted by Tom De Smedt on Jun 01, 2007
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Hi Mark,
Thanks for the code! I'm going to have a look at it.
I've also come across PyODE (http://pyode.sourceforge.net/) which might be interesting. Would be nice to have a pure Python implementation though... I still hope to get an OK from Traer to port his physics in Processing so we don't have to reinvent the wheel.
Gravity
Posted by Mark M on May 31, 2007Over on the flickr nodebox group there is a little discussion about a particle library for nodebox. I have played with some very basic gravity simulations and Tom asked if I had any useful code. The answer is: 'probably not,' but I'm going to post some anyway--who knows maybe someone will refine it and do something interesting. This is an animated gravity simulation. It should be self-explanatory and it's very simple.
There are some obvious efficiency issues with this surrounding the well-know multi-body problem (it drags to a crawl with more than a few bodies), but I don't know enough to offer a better way to do it. I would be interested in suggestions.