BTW: This is the error I'm receiving:
Traceback (most recent call last):
File "nodebox/gui/mac/__init__.pyo", line 358, in _execScript
File "/Users/chrisentery/Desktop/fingerprints/svg/finger.py", line 9, in
File "/Users/chrisentery/Library/Application Support/NodeBox/coreimage/__init__.py", line 569, in draw
File "/Users/chrisentery/Library/Application Support/NodeBox/coreimage/__init__.py", line 2745, in draw
File "/Users/chrisentery/Library/Application Support/NodeBox/coreimage/__init__.py", line 2664, in merge
File "/Users/chrisentery/Library/Application Support/NodeBox/coreimage/__init__.py", line 2603, in render
File "/Users/chrisentery/Library/Application Support/NodeBox/coreimage/__init__.py", line 2543, in render_opacity
AttributeError: 'NoneType' object has no attribute 'extent'
Hi Chris, can you send me the code and the SVG file so I can have a look at it?
Also, the latest download of the SVG library has an example of how to put paths into Core Image.
Core image SVG problem
Posted by Chris on Feb 25, 2008I'm having trouble adding Illustrator-created SVG paths to a Core Image canvas layer. Has anybody else run into this?