I think that would be very interesting.
Aha! The next challenge we can all drool over. However, running Python on iPhone is still in hacker-stage (and not even legally supported by apple I think). Also, iPhone does not include Cocoa (mac drawing layer). It does have Core Graphics so theoretically, yes, it is possible to write a drawing application on iPhone - if you are willing to start from scratch at a fairly low-level and code your way up.
We currently have no concrete plans in that direction.
The problem is not of a technical, but more of a legal nature. The iPhone SDK agreement specifically states that no interpreted languages may be run on the iPhone (that includes Python):
3.3.2 [...]No interpreted code may be downloaded and used in
an Application except for code that is interpreted and run by Apple's Published APIs and built-
in interpreter(s).
Nodebox on iPhone?
Posted by Giorgio O. on Dec 22, 2008Hello nodeboxers,
this may be a totally out of topic question...
but...
since NB is based on pyobjc... would it be feasible/thinkable/interesting to port it so that it could produce iphone runnable sketches?
ciao
g.