if (do_name() != 'Home') : ?>
endif ?>
Posted by Stefan on Mar 15, 2009
No AppKit is indeed Mac-specific. But I updated the DrawingPrimitives file to import from the qt library instead of cocoa. So you might want to perform an 'svn update'. Evolution will probably generate a few warnings but normally it should work.
Kind regards,
Stefan
Posted by dz0 on Mar 19, 2009
include("util/comment.php"); ?>
Thanks, now it works :)
just bundled PIL complained
evolution/pyimaging/PIL/Image.py", line 35, in __getattr__
raise ImportError("The _imaging C module is not installed")
I just imported standart PIL instead of bundled one:
in photobot.py
#~ from pyimaging.PIL import ...
from PIL import ...
and some missing font error -- which dissapeared after I changed in factory.py line ~412
#~ _ctx.font("Helvetica-Bold", 10)
_ctx.font("DejaVu Sans-Bold", 10)
nodebox-qt AppKit Linux (or win)
Posted by dz0 on Mar 13, 2009Hello,
I try to run http://nodebox.net/code/index.php/Evolution
but I get error
File "/home/tmp/nodebox-qt/nodebox/graphics/cocoa.py", line 4, in
from AppKit import *
it seems to be Mac specific, or is it possilbe to run AppKit (or Evolution example) on nix/win?
as I found some remarks
http://en.wikipedia.org/wiki/Cocoa_(API)#Implementations